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KOBK (Kill or Be Killed)
Before Hearthstone came out my development friend and myself always found ourselves on the cusp of creating a game or concept that was somehow ripe for the picking. A testament to our combined abilities to smell the direction of the "Trending Winds," as I liked to refer to it. KOBK was one of those trending ideas. A 2.5D Collectible card game. The idea was the world of video games was under siege and it was up to an amalgam of heroes and villains to team up or fight to save their respective universes.
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Subject: Concept Mobile Game, Collectible Card Video Game
Date: 2014
Medium: Digital Illustration, Pen, Watercolor
Software: Photoshop
Tools: Wacom Tablet, Pen
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